Iron Thunder

Iron Thunder

TrapCounterTrap Card

When a Spell/Trap Card, or monster effect, is activated on the field: Pay half your LP; negate the activation, and if you do, destroy that card, then destroy any other cards in the same column the destroyed card was in, that are in the Monster Zones or Spell & Trap Zones.

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Wishlists

Printings 10

MP25-EN0582025 Mega-Pack TinPrismatic Secret RarePrice unavailable
PHNI-EN080Phantom NightmareQuarter Century Secret RarePrice unavailable
PHNI-EN080Phantom NightmareSecret RarePrice unavailable
RA05-EN079Rarity Collection 5Collector's RarePrice unavailable
RA05-EN079Rarity Collection 5PLatinum Secret RarePrice unavailable
RA05-EN079Rarity Collection 5Secret RarePrice unavailable
RA05-EN079Rarity Collection 5Starlight RarePrice unavailable
RA05-EN079Rarity Collection 5Super RarePrice unavailable
RA05-EN079Rarity Collection 5Ultimate RarePrice unavailable
RA05-EN079Rarity Collection 5Ultra RarePrice unavailable